Frostmere

House: Lornent

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature29
Temperature29.1
Season offset +0.10°
Vegetation40
Rockiness0

Political & Civic

Political controlNeutral
Stability10%
Tax rate 25%
Tax base3235
Tax base remaining3469.055
House income809
Population
2,016 + 8 / 5,000
Distance to capital2
Prosperity
-2.062 (+1.500)
Migration attraction-206

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 59 (47) 56 15 41 -151 -110 47
Wood 30 0 6 -6 0 -6 -10
Stone 10 0 2 -2 0 -2 -3
Mounts 49 (39) 0 1 -1 0 -1 -2
Metal Ore 2 0 0 0 0 0 0
Precious Ore 0 0 0 0 0 0 0
Luxuries 10 0 0 0 0 0 0
Metal 0 0 1 -1 0 -1 -1
Tools 0 0 0 0 0 0 0

Buildings

Workforce

1,100 / 2,016

Benefits: population_capacity 5000.0, food_production 120.0, unit_capacity 100.0

Upkeep: wood 6, stone 2, mounts 1, food 5, metal 1

  • Tier 1 Housing (finished)
  • Tier 1 Farm (finished)
  • Barracks (finished)

Military Units

Training capacity: 0 / 100.0 units in queue

No units stationed or in training.

Trade Routes

Direction Resource Target Amount Type
exports Food Gildenbrook 10 automatic
exports Food Redward 10 automatic
exports Food Woodsdeep 10 automatic
exports Food Wolfsden 7 automatic
exports Food Crowspire 45 automatic
exports Food Ashcombe 23 automatic
exports Food Highmore 46 automatic
Migration

No migration routes this tick.