Tethermount

House: Taurandor

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature25
Temperature25.1
Season offset +0.10°
Vegetation40
Rockiness0

Political & Civic

Political controlNeutral
Stability50%
Tax rate 25%
Tax base3532
Tax base remaining3276.707
House income883
Population
2,024 + 12 / 10,000
Distance to capital0
Prosperity
-2.573 (-1.742)
Migration attraction-257

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 41 (31) 0 16 -16 16 0 0
Wood 35 0 6 -6 0 -6 -12
Stone 12 0 7 -7 7 0 0
Mounts 36 (27) 0 3 -3 0 -3 -7
Metal Ore 4 0 0 0 0 0 0
Precious Ore 13 0 0 0 0 0 0
Luxuries 13 0 0 0 0 0 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

1,575 / 2,024

Benefits: population_capacity 10000.0, mount_production 40.0, wood_to_planks_rate 0.6, max_wood_input_per_tick 30.0

Upkeep: wood 6, stone 7, food 6, mounts 1

  • Tier 2 Housing (finished)
  • Tier 1 Stable (finished)
  • Tier 1 Sawmill (finished)

Military Units

Training capacity: No Barracks — cannot train units

No units stationed or in training.

Trade Routes

Direction Resource Target Amount Type
imports Food Brackenford 16 automatic
imports Stone Eldermoor 7 automatic
Migration

No migration routes this tick.