Tethermount
Map Snippet
Focused on this province
Terrain
| Terrain | Forest |
|---|---|
| Sea province | No |
| Base temperature | 25 |
| Temperature | 25.1 |
| Season offset | +0.10° |
| Vegetation | 40 |
| Rockiness | 0 |
Political & Civic
| Political control | Neutral |
|---|---|
| Stability | 50% |
| Tax rate | 25% |
| Tax base | 3532 |
| Tax base remaining | 3276.707 |
| House income | 883 |
| Population |
2,024 + 12 / 10,000
|
| Distance to capital | 0 |
| Prosperity |
-2.573 (-1.742)
|
| Migration attraction | -257 |
Resources
| Resource | Richness | Production | Consumption | Local net |
Trade | Total net |
Stockpiles |
|---|---|---|---|---|---|---|---|
| Food | 41 (31) | 0 | 16 | -16 | 16 | 0 | 0 |
| Wood | 35 | 0 | 6 | -6 | 0 | -6 | -12 |
| Stone | 12 | 0 | 7 | -7 | 7 | 0 | 0 |
| Mounts | 36 (27) | 0 | 3 | -3 | 0 | -3 | -7 |
| Metal Ore | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
| Precious Ore | 13 | 0 | 0 | 0 | 0 | 0 | 0 |
| Luxuries | 13 | 0 | 0 | 0 | 0 | 0 | 0 |
| Metal | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Tools | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Buildings
Workforce
Benefits: population_capacity 10000.0, mount_production 40.0, wood_to_planks_rate 0.6, max_wood_input_per_tick 30.0
Upkeep: wood 6, stone 7, food 6, mounts 1
- Tier 2 Housing (finished)
- Tier 1 Stable (finished)
- Tier 1 Sawmill (finished)
Military Units
Training capacity: No Barracks — cannot train units
No units stationed or in training.
Trade Routes
| Direction | Resource | Target | Amount | Type |
|---|---|---|---|---|
| imports | Food | Brackenford | 16 | automatic |
| imports | Stone | Eldermoor | 7 | automatic |
Migration
No migration routes this tick.