Tethermount

House: Taurandor

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature25
Temperature38.57
Season offset +13.57°
Vegetation40
Rockiness0

Political & Civic

Political controlNeutral
Stability50%
Tax rate 25%
Tax base3610
Tax base remaining3943.55
House income902
Population
2,000 + 0 / 10,000
Distance to capital0
Prosperity
0.000 (+12.067)
Migration attraction0

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 41 (36) 0 16 -16 -10 -26 100
Wood 35 0 6 -6 0 -6 100
Stone 12 0 7 -7 0 -7 100
Mounts 36 (32) 0 1 -1 -25 -26 100
Metal Ore 4 0 0 0 0 0 0
Precious Ore 13 0 0 0 0 0 0
Luxuries 13 0 0 0 0 0 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

1,575 / 2,000

Benefits: population_capacity 10000.0, mount_production 40.0, wood_to_planks_rate 0.6, max_wood_input_per_tick 30.0

Upkeep: wood 6, stone 7, food 6, mounts 1

  • Tier 2 Housing (finished)
  • Tier 1 Stable (finished)
  • Tier 1 Sawmill (finished)

Military Units

Training capacity: No Barracks — cannot train units

No garrison units or training in progress.

Trade Routes

Direction Resource Target Amount Type
exports Food Greysaddle 10 automatic
exports Mounts Otterwall 5 automatic
exports Mounts Lowfen 5 automatic
exports Mounts Greysaddle 5 automatic
exports Mounts Rimeholt 5 automatic
exports Mounts Aldercrest 5 automatic
Migration

No migration routes this tick.