Eldermoor

House: Taurandor

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature27
Temperature27.1
Season offset +0.10°
Vegetation50
Rockiness20

Political & Civic

Political controlNeutral
Stability10%
Tax rate 25%
Tax base2761
Tax base remaining2876.98
House income690
Population
2,016 + 8 / 5,000
Distance to capital2
Prosperity
-1.577 (-1.083)
Migration attraction-158

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 29 (22) 0 10 -10 10 0 0
Wood 33 0 4 -4 0 -4 -8
Stone 27 26 2 24 -26 -2 13
Mounts 32 (25) 0 2 -2 0 -2 -4
Metal Ore 8 0 0 0 0 0 0
Precious Ore 0 0 0 0 0 0 0
Luxuries 4 0 0 0 0 0 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

750 / 2,016

Benefits: population_capacity 5000.0, stone_production 95.0

Upkeep: wood 4, stone 2, mounts 1

  • Tier 1 Housing (finished)
  • Tier 1 Quarry (finished)

Military Units

Training capacity: No Barracks — cannot train units

No units stationed or in training.

Trade Routes

Direction Resource Target Amount Type
imports Food Brackenford 10 automatic
exports Stone Tethermount 7 automatic
exports Stone Brackenford 2 automatic
exports Stone Thornwick 5 automatic
exports Stone Ravenmarch 5 automatic
exports Stone Stonehollow 5 automatic
exports Stone Marrowgate 2 automatic
Migration

No migration routes this tick.