Eldermoor

House: Taurandor

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature27
Temperature27
Vegetation50
Rockiness20

Political & Civic

Political controlNeutral
Stability10%
Tax rate 25%
Tax base3040
Tax base remaining7034.042999999998
House income760
Population
2,000 + 0 / 5,000
Distance to capital2
Prosperity
0.000 (+0.360)
Migration attraction0

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 56 (43) 0 10 -10 10 0 0
Wood 36 0 8 -8 8 0 0
Stone 20 60 2 58 -58 0 0
Mounts 49 (38) 0 12 -12 2 -10 0
Metal Ore 13 0 0 0 0 0 0
Precious Ore 5 0 0 0 0 0 0
Luxuries 4 0 0 0 0 0 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

1,000 / 2,000

Benefits: population_capacity 5000.0, stone_production 300.0

Upkeep: wood 8, stone 2, mounts 10

  • Tier 1 Housing (finished)
  • Tier 1 Quarry (finished)

Military Units

No units stationed.

Trade Routes

Direction Resource Target Amount Type
imports Food Brackenford 10 automatic
imports Wood Tethermount 8 automatic
exports Stone Tethermount 14 automatic
exports Stone Brackenford 9 automatic
imports Mounts Tethermount 2 automatic
exports Stone Thornwick 9 automatic
exports Stone Ravenmarch 9 automatic
exports Stone Stonehollow 9 automatic
exports Stone Marrowgate 6 automatic
exports Stone Emberwell 2 automatic
Migration

No migration routes this tick.