Ravenmarch
Map Snippet
Focused on this province
Terrain
| Terrain | Dense Forest |
|---|---|
| Sea province | No |
| Base temperature | 31 |
| Temperature | 31.1 |
| Season offset | +0.10° |
| Vegetation | 90 |
| Rockiness | 0 |
Political & Civic
| Political control | Neutral |
|---|---|
| Stability | 50% |
| Tax rate | 25% |
| Tax base | 2778 |
| Tax base remaining | 2654.656 |
| House income | 694 |
| Population |
2,016 + 8 / 5,000
|
| Distance to capital | 0 |
| Prosperity |
-1.826 (-1.246)
|
| Migration attraction | -183 |
Resources
| Resource | Richness | Production | Consumption | Local net |
Trade | Total net |
Stockpiles |
|---|---|---|---|---|---|---|---|
| Food | 20 (16) | 0 | 10 | -10 | 10 | 0 | 0 |
| Wood | 60 | 0 | 2 | -2 | 0 | -2 | -4 |
| Stone | 10 | 0 | 5 | -5 | 5 | 0 | -2 |
| Mounts | 42 (34) | 0 | 4 | -4 | 0 | -4 | -7 |
| Metal Ore | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
| Precious Ore | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Luxuries | 13 | 0 | 0 | 0 | 0 | 0 | 0 |
| Metal | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Tools | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Buildings
Workforce
800 / 2,016
Benefits: population_capacity 5000.0, wood_to_planks_rate 0.6, max_wood_input_per_tick 30.0
Upkeep: wood 2, stone 5, mounts 1
- Tier 1 Housing (finished)
- Tier 1 Sawmill (finished)
Military Units
Training capacity: No Barracks — cannot train units
No units stationed or in training.
Trade Routes
| Direction | Resource | Target | Amount | Type |
|---|---|---|---|---|
| imports | Food | Marrowgate | 10 | automatic |
| imports | Stone | Eldermoor | 5 | automatic |
Migration
No migration routes this tick.