Redmarsh
Map Snippet
Focused on this province
Terrain
| Terrain | Dense Forest |
|---|---|
| Sea province | No |
| Base temperature | 42 |
| Temperature | 55.57 |
| Season offset | +13.57° |
| Vegetation | 80 |
| Rockiness | 0 |
Political & Civic
| Political control | Neutral |
|---|---|
| Stability | 50% |
| Tax rate | 25% |
| Tax base | 5460 |
| Tax base remaining | 2059.0 |
| House income | 1365 |
| Population |
2,000 + 0 / 10,000
|
| Distance to capital | 0 |
| Prosperity |
0.000 (+13669.885)
|
| Migration attraction | 0 |
Resources
| Resource | Richness | Production | Consumption | Local net |
Trade | Total net |
Stockpiles |
|---|---|---|---|---|---|---|---|
| Food | 45 (48) | 0 | 10 | -10 | -1975 | -1985 | 100 |
| Wood | 47 | 0 | 4 | -4 | 0 | -4 | 100 |
| Stone | 7 | 0 | 7 | -7 | 0 | -7 | 100 |
| Mounts | 37 (37) | 0 | 1 | -1 | -185 | -186 | 100 |
| Metal Ore | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
| Precious Ore | 17 | 0 | 0 | 0 | 0 | 0 | 0 |
| Luxuries | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
| Metal | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Tools | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Buildings
Workforce
1,300 / 2,000
Benefits: population_capacity 10000.0, wood_to_planks_rate 0.6, max_wood_input_per_tick 30.0
Upkeep: wood 4, stone 7, mounts 1
- Tier 2 Housing (finished)
- Tier 1 Sawmill (finished)
- Tier 1 Hunter's Lodge (finished)
Military Units
Training capacity: No Barracks — cannot train units
No garrison units or training in progress.
Trade Routes
| Direction | Resource | Target | Amount | Type |
|---|---|---|---|---|
| exports | Food | Highmore | 1975 | automatic |
| exports | Mounts | Highmore | 185 | automatic |
| imports | Mounts | Crowspire | 249315 | automatic |
| exports | Mounts | Crowspire | 249315 | automatic |
Migration
No migration routes this tick.