Gildenbrook

House: Lornent

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature31
Temperature31
Vegetation60
Rockiness0

Political & Civic

Political controlNeutral
Stability82%
Tax rate 25%
Tax base2979
Tax base remaining2748.915
House income745
Population
2,000 + 0 / 5,000
Distance to capital0
Prosperity
0.000 (+0.102)
Migration attraction0

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 58 (47) 0 10 -10 10 0 0
Wood 43 0 12 -12 12 0 0
Stone 0 0 12 -12 0 -12 0
Mounts 47 (38) 0 6 -6 0 -6 0
Metal Ore 0 0 0 0 0 0 0
Precious Ore 1 0 0 0 0 0 0
Luxuries 16 16 0 16 0 16 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

1,000 / 2,000

Benefits: population_capacity 5000.0, luxuries_production 100.0

Upkeep: wood 12, stone 12, mounts 5

  • Tier 1 Housing (finished)
  • Tier 1 Hunter's Lodge (finished)

Military Units

No units stationed.

Trade Routes

Direction Resource Target Amount Type
imports Food Frostmere 10 automatic
imports Wood Redward 12 automatic
Migration

No migration routes this tick.