Gildenbrook

House: Lornent

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature31
Temperature31.1
Season offset +0.10°
Vegetation60
Rockiness0

Political & Civic

Political controlNeutral
Stability50%
Tax rate 25%
Tax base2491
Tax base remaining2384.945
House income623
Population
2,016 + 8 / 5,000
Distance to capital0
Prosperity
-1.235 (-0.869)
Migration attraction-124

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 39 (32) 0 10 -10 10 0 0
Wood 44 0 2 -2 0 -2 -4
Stone 20 0 2 -2 0 -2 -3
Mounts 59 (48) 0 1 -1 0 -1 -2
Metal Ore 4 0 0 0 0 0 0
Precious Ore 0 0 0 0 0 0 0
Luxuries 8 0 0 0 0 0 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

500 / 2,016

Benefits: population_capacity 5000.0

Upkeep: wood 2, stone 2

  • Tier 1 Housing (finished)
  • Tier 1 Hunter's Lodge (finished)

Military Units

Training capacity: No Barracks — cannot train units

No units stationed or in training.

Trade Routes

Direction Resource Target Amount Type
imports Food Frostmere 10 automatic
Migration

No migration routes this tick.