Ashcombe

House: Beorm

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature43
Temperature56.57
Season offset +13.57°
Vegetation60
Rockiness0

Political & Civic

Political controlNeutral
Stability0%
Tax rate 10%
Tax base4930
Tax base remaining-58608.431
House income493
Population
2,000 + 0 / 5,000
Distance to capital4
Prosperity
0.000 (+10002.323)
Migration attraction0

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 45 (48) 0 16 -16 -1970 -1986 100
Wood 42 0 4 -4 0 -4 100
Stone 18 0 2 -2 0 -2 100
Mounts 41 (41) 0 0 0 -185 -185 100
Metal Ore 0 0 0 0 0 0 0
Precious Ore 2 0 0 0 0 0 0
Luxuries 9 0 0 0 0 0 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

775 / 2,000

Benefits: population_capacity 5000.0, mount_production 40.0

Upkeep: wood 4, stone 2, food 6

  • Tier 1 Housing (finished)
  • Tier 1 Stable (finished)

Military Units

Training capacity: No Barracks — cannot train units

No garrison units or training in progress.

Trade Routes

Direction Resource Target Amount Type
exports Food Highmore 1970 automatic
exports Mounts Highmore 250050 automatic
imports Mounts Highmore 249865 automatic
Migration

No migration routes this tick.