Ashcombe

House: Beorm

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature43
Temperature43
Vegetation60
Rockiness0

Political & Civic

Political controlNeutral
Stability20%
Tax rate 10%
Tax base2983
Tax base remaining2870.81
House income298
Population
2,000 + 0 / 5,000
Distance to capital3
Prosperity
0.000 (+0.093)
Migration attraction0

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 68 (63) 0 10 -10 10 0 0
Wood 31 0 8 -8 8 0 0
Stone 5 0 2 -2 0 -2 0
Mounts 57 (53) 159 1 158 0 158 0
Metal Ore 0 0 0 0 0 0 0
Precious Ore 0 0 0 0 0 0 0
Luxuries 0 0 0 0 0 0 0
Metal 0 0 10 -10 0 -10 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

1,000 / 2,000

Benefits: population_capacity 5000.0, mounts_production 300.0

Upkeep: wood 8, stone 2, metal 10

  • Tier 1 Housing (finished)
  • Tier 1 Stable (finished)

Military Units

No units stationed.

Trade Routes

Direction Resource Target Amount Type
imports Food Highmore 10 automatic
imports Wood Redmarsh 8 automatic
Migration

No migration routes this tick.