Highmore

House: Beorm

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature44
Temperature44
Vegetation50
Rockiness0

Political & Civic

Political controlNeutral
Stability10%
Tax rate 25%
Tax base3009
Tax base remaining3082.611
House income752
Population
2,000 + 0 / 5,000
Distance to capital2
Prosperity
0.000 (+0.148)
Migration attraction0

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 77 (72) 217 10 207 -20 187 0
Wood 37 0 12 -12 12 0 0
Stone 2 0 9 -9 0 -9 0
Mounts 70 (66) 0 5 -5 0 -5 0
Metal Ore 0 0 0 0 0 0 0
Precious Ore 6 0 0 0 0 0 0
Luxuries 8 0 0 0 0 0 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

1,000 / 2,000

Benefits: population_capacity 5000.0, food_production 300.0

Upkeep: wood 12, stone 9, mounts 4

  • Tier 1 Housing (finished)
  • Tier 1 Farm (finished)

Military Units

No units stationed.

Trade Routes

Direction Resource Target Amount Type
exports Food Ashcombe 10 automatic
exports Food Redmarsh 10 automatic
imports Wood Redmarsh 12 automatic
Migration

No migration routes this tick.