Crowspire

House: Krenner

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature39
Temperature52.57
Season offset +13.57°
Vegetation40
Rockiness0

Political & Civic

Political controlNeutral
Stability50%
Tax rate 25%
Tax base4546
Tax base remaining32650.059999999998
House income1136
Population
2,000 + 0 / 5,000
Distance to capital0
Prosperity
0.000 (+11455.743)
Migration attraction0

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 49 (50) 60 10 50 -1616 -1566 100
Wood 39 0 4 -4 0 -4 100
Stone 5 0 2 -2 0 -2 100
Mounts 60 (60) 0 1 -1 -180 -181 100
Metal Ore 0 0 0 0 0 0 0
Precious Ore 0 0 0 0 0 0 0
Luxuries 22 0 0 0 0 0 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

750 / 2,000

Benefits: population_capacity 5000.0, food_production 120.0

Upkeep: wood 4, stone 2, mounts 1

  • Tier 1 Housing (finished)
  • Tier 1 Farm (finished)

Military Units

Training capacity: No Barracks — cannot train units

No garrison units or training in progress.

Trade Routes

Direction Resource Target Amount Type
exports Food Highmore 1616 automatic
exports Mounts Highmore 180 automatic
exports Mounts Redmarsh 249315 automatic
imports Mounts Redmarsh 249315 automatic
Migration

No migration routes this tick.