Wildfort
Map Snippet
Focused on this province
Terrain
| Terrain | Dense Forest |
|---|---|
| Sea province | No |
| Base temperature | 52 |
| Temperature | 52 |
| Vegetation | 90 |
| Rockiness | 0 |
Political & Civic
| Political control | Neutral |
|---|---|
| Stability | 10% |
| Tax rate | 25% |
| Tax base | 2978 |
| Tax base remaining | 2696.72 |
| House income | 744 |
| Population |
2,000 + 0 / 5,000
|
| Distance to capital | 2 |
| Prosperity |
0.000 (+0.056)
|
| Migration attraction | 0 |
Resources
| Resource | Richness | Production | Consumption | Local net |
Trade | Total net |
Stockpiles |
|---|---|---|---|---|---|---|---|
| Food | 54 (55) | 0 | 10 | -10 | 10 | 0 | 0 |
| Wood | 65 | 0 | 12 | -12 | 12 | 0 | 0 |
| Stone | 0 | 0 | 9 | -9 | 0 | -9 | 0 |
| Mounts | 42 (42) | 0 | 0 | 0 | 0 | 0 | 0 |
| Metal Ore | 14 | 42 | 0 | 42 | 0 | 42 | 0 |
| Precious Ore | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Luxuries | 6 | 0 | 0 | 0 | 0 | 0 | 0 |
| Metal | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Tools | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Buildings
Workforce
1,000 / 2,000
Benefits: population_capacity 5000.0, metal_ore_production 300.0
Upkeep: wood 12, stone 9
- Tier 1 Housing (finished)
- Tier 1 Mine (finished)
Military Units
No units stationed.
Trade Routes
| Direction | Resource | Target | Amount | Type |
|---|---|---|---|---|
| imports | Food | Emberwell | 10 | automatic |
| imports | Wood | Redmarsh | 7 | automatic |
| imports | Wood | Thornwick | 5 | automatic |
Migration
No migration routes this tick.