Emberwell

House: Greywatch

Map Snippet

Focused on this province

Terrain

TerrainGrassland
Sea provinceNo
Base temperature47
Temperature47.1
Season offset +0.10°
Vegetation10
Rockiness0

Political & Civic

Political controlNeutral
Stability100%
Tax rate 0%
Tax base4333
Tax base remaining4292.4439999999995
House income0
Population
2,024 + 12 / 10,000
Distance to capital0
Prosperity
-10.923 (+16.793)
Migration attraction-1092

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 59 (57) 186 16 170 -346 -176 208
Wood 8 0 10 -10 0 -10 -20
Stone 14 0 4 -4 4 0 3
Mounts 61 (59) 0 5 -5 -19 -24 -58
Metal Ore 0 0 0 0 36 36 64
Precious Ore 4 0 0 0 0 0 0
Luxuries 11 0 0 0 0 0 0
Metal 0 0 0 0 -273 -273 12
Tools 0 0 0 0 0 0 0

Buildings

Workforce

1,925 / 2,024

Benefits: population_capacity 10000.0, food_production 325.0, mount_production 40.0

Upkeep: wood 10, stone 4, mounts 3, food 6

  • Tier 2 Housing (finished)
  • Tier 2 Farm (finished)
  • Tier 1 Stable (finished)
  • Tier 1 Smeltery (finished)

Military Units

Training capacity: No Barracks — cannot train units

No units stationed or in training.

Trade Routes

Direction Resource Target Amount Type
exports Food Falconmere 10 automatic
exports Food Oldmarch 10 automatic
imports Stone Oldmarch 12 automatic
imports Stone Falconmere 4 automatic
imports Mounts Oldmarch 8 automatic
exports Food Valehollow 16 automatic
exports Food Kelbrecht 10 automatic
exports Food Timberstar 10 automatic
exports Food Wildfort 10 automatic
exports Food Ashcombe 88 automatic
exports Food Highmore 48 automatic
exports Food Wolfsden 80 automatic
exports Food Crowspire 64 automatic
exports Metal Ashcombe 284 automatic
imports Stone Greysaddle 7 player
exports Mounts Oldmarch 10 player
exports Stone Falconmere 19 player
imports Metal p52 11 player
exports Mounts p52 11 player
exports Mounts Falconmere 6 player
imports Metal Ore p52 36 player
Migration
Direction From To Amount
incoming Ashcombe Emberwell 1