Falconmere
Map Snippet
Focused on this province
Terrain
| Terrain | Forest |
|---|---|
| Sea province | No |
| Base temperature | 46 |
| Temperature | 46.1 |
| Season offset | +0.10° |
| Vegetation | 40 |
| Rockiness | 10 |
Political & Civic
| Political control | Neutral |
|---|---|
| Stability | 10% |
| Tax rate | 25% |
| Tax base | 3040 |
| Tax base remaining | 3057.927 |
| House income | 760 |
| Population |
2,016 + 8 / 5,000
|
| Distance to capital | 2 |
| Prosperity |
-4.371 (-3.440)
|
| Migration attraction | -437 |
Resources
| Resource | Richness | Production | Consumption | Local net |
Trade | Total net |
Stockpiles |
|---|---|---|---|---|---|---|---|
| Food | 46 (44) | 0 | 10 | -10 | 10 | 0 | 0 |
| Wood | 26 | 0 | 5 | -5 | -18 | -23 | -35 |
| Stone | 17 | 0 | 5 | -5 | 11 | 6 | 5 |
| Mounts | 48 (46) | 0 | 4 | -4 | 6 | 2 | 3 |
| Metal Ore | 7 | 5 | 0 | 5 | 0 | 5 | 10 |
| Precious Ore | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Luxuries | 10 | 0 | 0 | 0 | 0 | 0 | 0 |
| Metal | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Tools | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Buildings
Workforce
Benefits: population_capacity 5000.0, metal_ore_production 75.0, wood_to_planks_rate 0.6, max_wood_input_per_tick 30.0
Upkeep: wood 5, stone 5, mounts 3
- Tier 1 Housing (finished)
- Tier 1 Mine (finished)
- Tier 1 Sawmill (finished)
Military Units
Training capacity: No Barracks — cannot train units
No units stationed or in training.
Trade Routes
| Direction | Resource | Target | Amount | Type |
|---|---|---|---|---|
| imports | Food | Emberwell | 10 | automatic |
| exports | Stone | Emberwell | 4 | automatic |
| exports | Stone | Kelbrecht | 2 | automatic |
| exports | Stone | Wildfort | 2 | automatic |
| imports | Stone | Emberwell | 19 | player |
| exports | Wood | p52 | 18 | player |
| imports | Mounts | Emberwell | 6 | player |
Migration
No migration routes this tick.