Falconmere

House: Greywatch

Map Snippet

Focused on this province

Terrain

TerrainForest
Sea provinceNo
Base temperature46
Temperature46
Vegetation40
Rockiness10

Political & Civic

Political controlNeutral
Stability10%
Tax rate 25%
Tax base3473
Tax base remaining6681.0160000000105
House income868
Population
2,000 + 0 / 5,000
Distance to capital2
Prosperity
0.000 (+0.073)
Migration attraction0

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 67 (64) 0 10 -10 10 0 0
Wood 25 75 12 63 -6 57 0
Stone 3 0 19 -19 19 0 0
Mounts 64 (61) 0 6 -6 6 0 0
Metal Ore 11 33 0 33 0 33 0
Precious Ore 2 0 0 0 0 0 0
Luxuries 9 0 0 0 0 0 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

1,500 / 2,000

Benefits: population_capacity 5000.0, metal_ore_production 300.0, wood_production 300.0

Upkeep: wood 12, stone 19, mounts 4

  • Tier 1 Housing (finished)
  • Tier 1 Mine (finished)
  • Tier 1 Sawmill (finished)

Military Units

No units stationed.

Trade Routes

Direction Resource Target Amount Type
imports Food Emberwell 10 automatic
imports Wood Redmarsh 7 automatic
imports Wood Thornwick 5 automatic
imports Stone Emberwell 19 player
exports Wood Sablecross 18 player
imports Mounts Emberwell 6 player
Migration

No migration routes this tick.