Aldercrest

House: Yewmon

Map Snippet

Focused on this province

Terrain

TerrainHills
Sea provinceNo
Base temperature39
Temperature52.57
Season offset +13.57°
Vegetation0
Rockiness30

Political & Civic

Political controlNeutral
Stability50%
Tax rate 25%
Tax base4610
Tax base remaining13069.99
House income1152
Population
2,000 + 0 / 5,000
Distance to capital0
Prosperity
0.000 (+376.727)
Migration attraction0

Resources

Resource Richness Production Consumption Local
net
Trade Total
net
Stockpiles
Food 32 (33) 0 10 -10 -1630 -1640 100
Wood 14 0 5 -5 0 -5 100
Stone 31 0 2 -2 0 -2 100
Mounts 42 (42) 0 2 -2 -180 -182 100
Metal Ore 18 14 0 14 0 14 0
Precious Ore 13 0 0 0 0 0 0
Luxuries 0 0 0 0 0 0 0
Metal 0 0 0 0 0 0 0
Tools 0 0 0 0 0 0 0

Buildings

Workforce

800 / 2,000

Benefits: population_capacity 5000.0, metal_ore_production 75.0

Upkeep: wood 5, stone 2, mounts 2

  • Tier 1 Housing (finished)
  • Tier 1 Mine (finished)

Military Units

Training capacity: No Barracks — cannot train units

No garrison units or training in progress.

Trade Routes

Direction Resource Target Amount Type
exports Food Greysaddle 1630 automatic
exports Mounts Greysaddle 220 automatic
imports Mounts Brackenford 5 automatic
imports Mounts Eldermoor 5 automatic
imports Mounts Tethermount 5 automatic
imports Mounts Kelbrecht 5 automatic
imports Mounts Valehollow 5 automatic
imports Mounts Woodsdeep 5 automatic
imports Mounts Timberstar 5 automatic
imports Mounts Wildfort 5 automatic
Migration

No migration routes this tick.